Card Overview
Name: | Storm of Spirits |
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Card Type: | Spell |
Tags: | Incantation |
Effect: | Yes |
Action: | No |
: | No |
Variants: | 4 |
Card Front
Effect: | When resolving a Combat Encounter, you may resolve a test in place of a test, using the same test modifier.
Then flip this card. |
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Action: | N/A |
: | N/A |
Card Back
Variant | Set | Effects |
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1 | Resolve the effect based on your test result:
0: The spirits will not heed your call. If you rolled any 1's, discard this card. 1+: The channeled spirits protect you from harm. Reduce the Monster's damage by 1 to a minimum of 1. Then flip this card. | |
2 | Resolve the effect based on your test result:
0: The spirits are restless and require intense mental discipline to control. Lose 1 Sanity. 1+: The spirits are able to steal the memories of your victim before its demise. If you defeat the Monster, you may spend 1 Sanity to gain 1 Clue. Then flip this card. | |
3 | Resolve the effect based on your test result:
0: Controlling the spirits is only possible through blood sacrifice. Lose 1 Health. 1+: You summon the spirits of retribution that grow only more vicious when their master is harmed. For each Health you lose from the test, you may spend 1 Sanity. That Monster loses 1 Health for each Sanity you spend. Then flip this card. | |
4 | Resolve the effect based on your test result:
0: You call upon evil spirits which turn against you. Lose 1 Health and 1 Sanity unless you discard this card. 1+: The spirits siphon the creature's lifeforce, feeding it to you. If you defeat the Monster, recover 1 Health or 1 Sanity. Then flip this card. |
Notes
Agnes Baker starts with one version of this spell.