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The Psychic

Abilities

  • Action: You may trade any number of Clues with an investigator on any space.
  • Once per round, when another investigator gains a non-Common Condition, you may look at the back of that card and gain 1 Clue.

Flavor Text

Quote

"The visions are a warning. The future can be rewritten."

Bio

At first, Jacqueline's dreams of fire and destruction seemed like a curse. Monsters ran rampant through city streets and some greater darkness loomed on the horizon. However, she has recently learned to control her visions and observe events in detail. Yesterday, she traveled from Boston to Minneapolis to explore an abandoned warehouse she'd seen in her dreams. Inside, she found evidence of a terrible cult that had practiced unspeakable rituals there. Jacqueline hopes to use what she's learned to prevent the terrible future that haunts her sleep.

Team Role

With her high starting Lore and decent Will, Jacqueline is great for casting spells of all kinds. She has a lower strength, so a lesser base for Strength to be boosted for Combat Encounters, so a player who wants to use her to fight might want to increase that first.

Her high observation and special ability allow her to funnel clues to investigators, or to retrieve them from an investigator if she's better suited for the Mystery, so an investigator like Darrell or Daisy might make a good partner for her.

Since Jacqueline may look at the back of Condition cards that are not deals, the players can work around what might be some debilitating or deadly conditions.

Origin

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