The Psychologist


  • Action: You or another investigator on your space may discard 1 Madness Condition and/or perform a Rest Action
  • When another investigator performs a Rest Action on your space, they may gain 1 additional Sanity. 

Flavor Text


"The mad deserve peace of mind, not death of the spirit."


When Carolyn Fern's latest patient, Malachi, told her of his troubled nightmares, she never expected that he would turn up dead the very next day, murdered by the very weapon of which he dreamed. A gifted psychologist and skilled in the art of hypnosis, Carolyn has been following clues Malachi left in his diary across two continents. Convinced that Malachi's death is in some way connected to the growing unrest in the world, she is determined to uncover the truth that lies behind the murder of her former patient.

Team Role

Carolyn has a great Will and a decent Observation and Influence, making her well suited for most encounters she'll undertake. Her Dream Diary allows her to spawn Clues whenever she rests, so she can populate the board with Clues.

Her other starting asset allows her to retreat Doom when a Mystery is solved, making her helpful when dealing with an Ancient One that has a low Doom, like Atlach-Nacha or Yig.

Carolyn can help recover additional Sanity to investigators on her space, so Ancient Ones who deal Sanity damage, like Hastur, Hypnos, or Nephren-Ka are much easier with her in play.


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